![]() But when we unlocked Gene’s door, we discovered a teen-pothead Valhalla. We intended to dispatch the drums the next day and return straightaway to our regular business of playing lazy rounds of Frisbee. ![]() Could we hold on to the drums and drop them off while they were away? My beau said sure, Gene gave us the keys to his house, and that was that. Gene drummed in a band that my boyfriend was in at the time, and one night after a show, Gene instructed my dude that he didn’t want to take his drum kit home that night, lest he wake his parents, with whom he was embarking on a lengthy island cruise in the morning. ![]() Pac-Man expert not at an arcade, but in an astoundingly tacky New Jersey mansion that I came into temporary possession of thanks to the misplaced trust of this one dummy (let’s call him Gene, which feels appropriately nebbish for a person whose favorite hobbies were describing himself as a “philosopher,” smoking pot with needlessly convoluted names like “Steel Breeze” and “Tarantula Kush,” and getting defensive about his dreadlocks, that most iconic of clueless-white-douche hairstyles). Her froggy little chomping noises, aforementioned stylistic affectations, and general je ne sais quoi make playing the dudely incarnation feel as though something is missing, and that something (or someone) is a certain lady in a red bow. Pac-Man’s personality and presentation are a force. P-M varies only slightly from male-gendered first version’s (in both games, you’re speeding through mazes that get increasingly harder to survive as you ascend through the levels, but in Ms., there are warp tunnels), the charming nuances of Ms. Pac-Man, first released in 1982, is the hugely successful sequel to the original Pac-Man.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |